assimp-devel-5.3.1-bp156.3.3.1<>,fI%z 8 {ZO/>sNg+<#EpH3,Kt1q[ϗg"E{EJl6d4 -}D荵FlK<9@ +!Ivă2f TV OeNU gH˰![T}Qroj\iՐ؜=Y~ E>pýs1ouצr>|G[JHofp |+tb5 E_aj5S|8{1eD29ħ tHř e R c8eZAjD~9Ik![IdF!єQo73!Ve~ߎxHMLasLC(S5gf_aDe/_YHJvm'?o['+:g[e͋"1dT5Z8ySuHՖu9}⣦2 l|v*y䞦N r޺*w_Yw@$$g4B}{>>y\?yLd ! S-6K dfDf f f tf  f  f"(f$&f&$&Hf'($(+(+8+9,<:0Fe>GeTfHffIhfXhYh\i,f]jf^p bpcqdr=erBfrElrGur\fvs wudfxvfyxzxxyyyHCassimp-devel5.3.1bp156.3.3.1Headers, docs and command-line utility for assimpAssimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.fh02-ch2c SUSE Linux Enterprise 15openSUSEBSD-3-Clause AND MIThttp://bugs.opensuse.orgDevelopment/Libraries/C and C++https://www.assimp.org/linuxx86_64 LA:'"yK Yq zNo#/z9,n  Z$  8"@0'(_d+ G} P Ev2-) #> G+@0#v;KV2|,_QF33.y=r@@ ?-H ya݁A큤A큤A큤A큤ffe[e[e[e[e[e[e[fe[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[fe[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[e[ffffffffe[e[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   /usr/bin/pkg-configglibc-devellibassimp.so.5()(64bit)libassimp5libc.so.6()(64bit)libc.so.6(GLIBC_2.14)(64bit)libc.so.6(GLIBC_2.2.5)(64bit)libc.so.6(GLIBC_2.3.4)(64bit)libc.so.6(GLIBC_2.34)(64bit)libc.so.6(GLIBC_2.4)(64bit)libgcc_s.so.1()(64bit)libgcc_s.so.1(GCC_3.0)(64bit)libm.so.6()(64bit)libm.so.6(GLIBC_2.2.5)(64bit)libstdc++-devellibstdc++.so.6()(64bit)libstdc++.so.6(CXXABI_1.3)(64bit)libstdc++.so.6(CXXABI_1.3.9)(64bit)libstdc++.so.6(GLIBCXX_3.4)(64bit)libstdc++.so.6(GLIBCXX_3.4.11)(64bit)libstdc++.so.6(GLIBCXX_3.4.20)(64bit)libstdc++.so.6(GLIBCXX_3.4.21)(64bit)libstdc++.so.6(GLIBCXX_3.4.9)(64bit)pkgconfig(minizip)rpmlib(CompressedFileNames)rpmlib(FileDigests)rpmlib(PayloadFilesHavePrefix)rpmlib(PayloadIsXz)5.3.13.0.4-14.6.0-14.0-15.2-14.14.3fe@eSe@d-bc@bb{@b7@b~b ar@a@aa6aɪaa@a`!'_h_cO_^@^\HW@\@n@[nXW^@WbChristophe Marin Adam Mizerski Christophe Marin Ferdinand Thiessen Predrag Ivanović Dirk Müller Christophe Giboudeaux Christophe Giboudeaux Christophe Giboudeaux Christophe Giboudeaux Christophe Giboudeaux Christophe Giboudeaux Christophe Giboudeaux Christophe Giboudeaux Christophe Giboudeaux Dirk Müller Christophe Giboudeaux Christophe Giboudeaux Christophe Giboudeaux Christophe Giboudeaux Christophe Giboudeaux Christophe Giboudeaux Christophe Giboudeaux Christophe Giboudeaux Ferdinand Thiessen Jan Engelhardt Jan Engelhardt rpm@fthiessen.dejengelh@inai.derpm@fthiessen.dejengelh@inai.de- Add upstream fix (boo#1228142, CVE-2024-40724) * 0001-Fix-out-of-bound-access-5651.patch - Disable tests on s390x (related to boo#1218474)- Reenable the Collada parser. - Removed patch 0001-Don-t-build-the-collada-importer-exporter-tests.patch - Add patch (boo#1207377, CVE-2022-45748) * 0001-ColladaParser-check-values-length-5462.patch - Improved tests filtering- Disable the collada importer/exporter due to a long standing security issue (boo#1207377, CVE-2022-45748, gh#assimp/assimp#4286) - Add patch: * 0001-Don-t-build-the-collada-importer-exporter-tests.patch- Update to 5.3.1 * Fixes CVE-2022-38528 (boo#1203187) * Mainly bug fixes * Fix: Use ASCII treeview in assimp-cmd. * Fix: Fix head overflow in MD5-parser. * Fix: C++ std::tuple constexpr initial list on old compiler * Make FBX parser resilient to missing data streams * Fix incorrect documentation of defaults * Fixed issue with clang complaining about sprintf and vsprintf being depreciated * Fix build error: ‘temp’ may be used uninitialized in this function * Fix: Use correct epsilon * Fix: Add missing handling for double export in json * Full change log https://github.com/assimp/assimp/releases/tag/v5.3.0- Enable build of CLI tools.- update to 5.2.5: * Add unittest to reproduce undefined behavior * Cleanups * Link static linkage for std_image. * fix msvc warnings-as-errors * Remove dll-export tags from static library builds. * Fix Import a specific FBX model will freeze the app * Create SECURITY.md * Pragma warnings cause build fail with MinGW * Fixed FBXConverter build error when using double precision * Fix possible nullptr exception * [Experimental] New skeleton container for bones * Add support for GCC v12 * Remove unused variable. * Infinite loop on bad import files * Utilize AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES flag for Collada meshes. * Fix Windows 32-bit builds * Fix GNUC check on Windows * Update the name of the package * Kimkulling/fix invalid opengex token match * Disable build for tools per default * Use mingw.include * Fix a memory leak * Fix nested animation name being lost in Collada * Fix possible bad_alloc exception for an invalid file * Bump JesseTG/rm from 1.0.2 to 1.0.3 * Bump actions/cache from 2 to 3 * Kimkulling/fix texture loading 3MF, reladed issue-4568 * Bump actions/upload-artifact from 2 to 3 * Bump actions/checkout from 2 to 3 * Remove assertion test * Fix memory leak in D3MFOpcPackage * Fix typo in installation instructions for ubuntu. * Build fix for compiling against minizip. * Fix stl for over 4 GB * Fix uninitialized variable. * Fixes Crash in Assimp::ObjFileMtlImporter::getFloatValue * Fixes Heap-buffer-overflow in Assimp::ObjFileParser::getFace * Fixes Heap-buffer-overflow in std::__1::basic_string= 0' always true * Update AI_TEXTURE_TYPE_MAX * Fix getting anisotropy in obj * glTF2: Metallic roughness split * Add properties information on assimp info command line * Added missing ObjMaterial.h to CMakeLists * Update version in doxy-config * add ifndef guard for resolve to fails to compil * Add USE_STATIC_CRT option * Fix nullptr dereferencing * Fix stack-overflow in MDLLoader * GLTF2 attribute name/parse bug- Update to 5.2.2 * Fix missing include for size_t * introduce compression * Refactoring: add usage of ai_epsilon to FBX-Importer. * CMake: Fix Assimp target install rule fully specifying component * Fix stat for 32-bit Linux * Update the calculation and orthogonalization for bitangent * Update CMakeLists.txt * Added support for "map_Bump -bm"- Update to 5.2.1 * ASE: Fix warning unreachable code * HMP: Fix override during copying position data * use fully qualified namespace in byteswap macros * fix compilation with clangcl on windows * Delete .travis.sh by @kimkulling * Update ccpp.yml by @kimkulling * LWO: validate enum value before parsing it - Drop 0001-use-fully-qualified-namespace-in-byteswap-macros.patch Merged upstream- Add patch to fix build in big endian archs: * 0001-use-fully-qualified-namespace-in-byteswap-macros.patch- Update to 5.2.0 * Update copyrights * Fix imported target include directory * Assimp Patch Android LTS NDK 23 Fix * Allow dlclose of so library by avoiding unique symbols. * Move Base64 encode/decode functionality to the common folder * Locale independent meter scale * add Inter-Quake Model (IQM) Importer * Collada: Read all instance_material child nodes * Krishty new file detection * ASE: Fix material parsing * IFC Reading: Fix opening reading. * CMAKE: Respect top-level CMAKE_*_OUTPUT_DIRECTORY variables- Update to 5.1.6: * Add link to used enum for a better understandability * Fix fuzzer crashes * Fix nullptr-dereferencing * Fix bone fitted check in gltf2 exporter - Add patch: * 0001-Fix-build-with-zlib.patch (gh#assimp/assimp#4334)- Update to 5.1.5: * Make sure no overflow can happen * LWS-Import: Avoid access to empty string token * MDL: Do not try to copy empty embedded texture * Add console progresshandler * CMake: Replace CMAKE_COMPILER_IS_MINGW by MINGW * fix fbx import metalness * RFC: BlenderScene: use explicit namespace instead of using namespace * Support PBR properties/maps in Obj importer- update to 5.1.4: * Fix division * Fix nullptr dereferencing from std::shared_ptr * Revert "FBXConverter : Fix timescales of FBX animations" * Use correct XmlParser-methods and add some missing casts * Bug: Export crashes when any of the meshes contains texture coordinate names #4243 * Bugfix/import crashes * Fix a typo in the Visual-Studio Dll-Versions * Enable C++11 and C99 * Fixed cmake error: No known features for C compiler when using the assimp library from another project * fix test/models/3DS/IMAGE1.bmp: is jpg * Fix compile error when ASSIMP_BUILD_NO_X3D_IMPORTER is define.- Update to 5.1.3 * Update blender importer to work with Blender 2.8+ files * Added checks for out of bounds data access/writing * Interpolate euler rotations for quaternion animations * Fix file-extension check for X3D-files * Update CMakeLists.txt- Update to 5.1.2. Changes since 5.1.0: * Fixed an incorrect indeiciesType in the glTF2 sparse accessor. * Prevent out-of-range memory writes by sparse accessors * Delete test/models/3DS/UVTransformTest directory * Do not build ziplib when 3MF exporter is disabled. * Collada: Read value, not attribute * Redefine deprecated glTF-specific PBR material macros - Fix assimp-devel dependencies. minizip is required.- Update to 5.1.0 * Check https://github.com/assimp/assimp/releases/tag/v5.1.0 for the full list of changes - Drop do-not-install-irrXML.patch. No longer needed. - Drop obsolete patches: * 0001-Fix-build-with-GCC-11.patch * 0001-use-GNUInstallDirs-where-possible.patch- Add patch to fix build with GCC11: * 0001-Fix-build-with-GCC-11.patch (boo#1181859)- Add a _constraints file for ppc64/ppc64le builds.- Remove unneeded build dependencies. assimp doesn't need Qt5, boost, devIL and glu.- Restore the _service file. Assimp still ships files which are not allowed in openSUSE.- Add upstream patch to fix the broken CMake config files: * 0001-use-GNUInstallDirs-where-possible.patch (adapted for the 5.0.1 release)- Update to 5.0.1 * Added texture types: BASE_COLOR, NORMAL_CAMERA, EMISSION_COLOR, METALNESS, DIFFUSE_ROUGHNESS * Fixed various issues and memory leaks * 3DS: Explicitly pass "UNNAMED" as 3DS root node name and fix more thread-safety issue in 3DS loader. * 3MF: Introduce first prototype for basematerial support * AssJSon: Add json export. * Various other file support improvements - Dropped viewer subpackage, as it now requires DirectX - Removed not needed disable-gitrevision-test.patch - Rebased do-not-install-irrXML.patch - Removed not needed install-viewer.patch - Removed _service- sanitize_source.sh was removed in the 4.1.0 update; restore its logic with a new _service file and recreate the tarball.- Fix incorrect summary for libassimp*.- Update to 4.1.0 * Added support for Export 3MF (experimental) * Added supprt for Import / Export glTF 2 * Prevent failing stringstream to crash the export process * Fix invalid access to mesh array when the array is empty in Blender, also fixed short overflow. * Fixed memory leak in AMFImporter * Fixed IOStream leak in UnrealLoader: * Fixed out-of-bounds read in MaterialSystem unit test * Added support for SIB models from Silo 2.5 - 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